![]() Though slow to start, A Dark Room is pleasantly eerie and addictive with some clever ideas of its own and surprises that make it well worth your time and a dedicated tab of its own in your browser.Ī frequently asked question is "What does stoking the fire do?" In the very beginning, it starts the game. By and large, though not as unexpectedly delightful as Candy Box!, A Dark Room feels far more like a complete game, and even features a compelling, mysterious setting that makes you want to hang around your computer even longer the more you find out about it. How well it succeeds and keeps you riveted, however, depends on whether for you that atmosphere and interest can survive the long delay between certain timers and just waiting for something to happen. A Dark Room excels at crafting a slow boil narrative in the time you interact with it, leaving a lot to suggestion and your imagination instead of stated fact. ![]() Like Candy Box!, the less said about A Dark Room the better, although the experience is decidedly more of a straightforward game once you get rolling. Initially all you can do is stoke the fire in your meager room, but what might the light in that otherwise dark forest attract? Would could you build if you dared venture outside to search for supplies? ![]() Just click to select options as they appear, which could take some time, so this is a game you might want to leave running in another tab as you surf. It's just you, a fireplace, a dwindling stack of woods and your thoughts in A Dark Room, an adventure game/ sim-like webtoy from doublespeak games that takes gameplay cues from Candy Box!.
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